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Shadow/Light Texture too?

Last post 07-22-2008 8:04 AM by Pauls. 2 replies.
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  • 07-22-2008 7:48 AM

    Shadow/Light Texture too?

    Hey Andy...I was wondering if we can have a Texture version of the Shadow /Light Material. I downloaded David Rutten's great material: - http://brazil.mcneel.com/photos/materials/picture756.aspx - and tried to place the shadow/light where the gradient texture was but quickly found there was none to select. - Thanks.
    Brazil4Rhino tests:
    http://homepage.mac.com/sherstobitoff/PhotoAlbum44.html
  • 07-22-2008 7:56 AM In reply to

    Re: Shadow/Light Texture too?

    Paul
     
    The answer to that is to add a "Placeholder" texture between the gradient and the shadow/light.  The built in procedurals don't allow materials to be used as a subnode, so if you really need them - use the placeholder.

    --
    Andrew le Bihan
    Robert McNeel and Associates
    www.rhino3d.com
    www.mcneel.com
     
     
    "Pauls" wrote in message news:771@brazil.mcneel.com...
    Hey Andy...I was wondering if we can have a Texture version of the Shadow /Light Material. I downloaded David Rutten's great material: - http://brazil.mcneel.com/photos/materials/picture756.aspx - and tried to place the shadow/light where the gradient texture was but quickly found there was none to select. - Thanks.
    Brazil4Rhino tests:
    http://homepage.mac.com/sherstobitoff/PhotoAlbum44.html

    http://brazil..mcneel.com/forums/p/339/771.aspx#771

    Andrew le Bihan
    Brazil Product Manager
    Robert McNeel and Associates
    brazil.mcneel.com
    www.rhino3d.com
  • 07-22-2008 8:04 AM In reply to

    Re: Shadow/Light Texture too?

    Perfect...thanks.
    Brazil4Rhino tests:
    http://homepage.mac.com/sherstobitoff/PhotoAlbum44.html
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