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analyzing the Render Cache settings

Last post 07-25-2008 7:37 AM by jcarruthers. 5 replies.
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  • 07-18-2008 6:38 AM

    analyzing the Render Cache settings

    Hi. It would be very useful to have a Render Cache test pass, much like the one for Image Sampling. Here is an image of the IC render outputs from another engine, and it really helped me to speed up renders. Considering that Brazil has more advanced options than the other engine, it makes it that much more important to have this type of analysis...  Thanks...   jonah

  • 07-24-2008 4:15 PM In reply to

    Re: analyzing the Render Cache settings

    no comments if this would be possible or not?   : (

  • 07-24-2008 5:41 PM In reply to

    Re: analyzing the Render Cache settings

    Well obviously it's probably possible...though since it has the exact same options as the sampling settings, doing a straight simple render using the sampling test would give you the same information.

    http://www.hydraulicdesign.net
  • 07-24-2008 7:34 PM In reply to

    Re: analyzing the Render Cache settings

    Is it the same? I thought the two processes are independent of each other?

  • 07-25-2008 7:34 AM In reply to

    Re: analyzing the Render Cache settings

     Yeah, they're two indipendent processes. Dunno if it'll be implemented, in 3dsmax actually there's a way to see it in viewport but not in the vfb afaik.

  • 07-25-2008 7:37 AM In reply to

    Re: analyzing the Render Cache settings

    Well obviously they're different processes, but they have the very same adaptive settings, so (I suppose aside from differences in what the output of the cache looks like vs the render pass affecting the 'contrast') the same settings will add more sampling in the very same places.

    Mind you, in the one tutorial I've seen about using the render cache, they kept it at a constant setting and used the retrace or auto-occlusion options to get more detail where needed instead.

    http://www.hydraulicdesign.net
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